nightmares.
Posted: Saturday, December 21, 2002 by Damon in(ST)
So, now you know what the alpha has in store for you, what your penance will be, and how to get to the atrocity realm. Not a place you probably ever wanted to go. And if you did... Then you must never have been there. So, you stand now, with the alpha at your side, in the umbra and before a door blackened by fire. Behind you is the airt that you walked to get here... Erik, apparently, talks to spirits, and negotiated a guide to lead you both down it.
So, here you stand in half a building, with open umbral forest behind you, and, from what you can see out the door, some post apocalyptic, 1984ish, bosnian rape camp world. The sky is lit red-orange by fires so distant you cannot see the flames, marred by black, sooty clouds that move across it counter to the rank winds. In the distance, huge structures rear up to pierce the sky. Looking like factories made of girders, leaking noxious fumes of yellow, green, and other, darker and less savory colors, they dominate the skyline. It is into the shadow of these that you must go, and beyond.
Before you can contimplate further, Erik speaks. "So... Here we are. You been here before?" He doesn't wait for an answer. "This aint no battleground. You die here, you die fer good." He'll let that sink in for a bit, falling silent as one of those dark and sooty clouds scuddles close, near to the ground.
When it has passed, he continues. "Yer here for a reason. You'll go past those factories... Don't go in 'em, you aint got the time ...And into the woods beyond. Ya can't see it from here, but its there. Once you get to it you'll know where yer goin. There are plenty of banes here, some you can handle, some you can't, and some you won't see till it's too late..."
You turn to enter the realm, but Erik grabs your shoulder, stalling you. "And remember, once your in, there aint but one way to get out. Doors like this you won't even see. And I aint tellin ya how." What will he say next? a no-mmon comment like 'have fun', or something stupid like 'good luck'?
"Come back to us, Modi." No, this is serious shit here, and he's serious about that too.
(decker)
Never been here, but he's heard about it. Not a place the sane would ever want to go. Is he scared? You betcha. There's a difference between not showing fear and not being afraid at all, and it happens to be the difference between glory and stupidity, life and death, most the time.
He's not as stupid as he seems. And he's got a hell lot more to live for these days, too.
(Come back to us, Modi.)
Listening to the Alpha's words, the Modi grunts and nods. He could ask if Erik was planning on taking Noah here too, but he doesn't. Doesn't even cross his mind, actually. A good Alpha's punishments are really just lessons in disguise, and Erik's a good Alpha.
Decker?
Decker's learning to be a good Modi.
Roll of shoulders, crack of neck. Everything's a battle in the end, and strength comes in more flavors than one. Glory, Honor, Wisdom. Spirit, Flesh, Self.
He walks through the door, which shuts behind him and seals without a trace. Just: gone. He walks straight for the factories, just like Erik told him, glancing in without stopping.
(ST)
Erik watches as Decker leaves (enters) through the doorway. He is already thinking of the last one he brought here. Madison. Did well, she did, even though he had to go with her. Decker though, Decker goes alone. Decker can take care of himself, but that isn't the real reason. Where Madison always needed someone to point out the lesson, Decker should find it on his own. Besides, Erik is just plain tired of this place. He's spent far too much time there, and he know's it. But Decker is gone, on his way, and there is little for Erik to do but go home...
The Modi soon learns, well before he reaches the sprawling factory towers, that stealth has value here in the atrocity realm. He has already been spotted by any number of small banes, and perhaps has had to kill a few as well. They are not large, or strong, but numerous and deadly if a swarm passes too near. What manner of place is this?...
As he approaches the factory towers, they rear up into the sky, piercing noxcious clouds miles up. Closer, and the pits out of which the factories spring resolve themselves out of shadowy darkness. Miles deep, the factory towers must go miles down as well. What manner of place is this?...
Closer now, moving in their shadows, along side those things that cannot bear the touch of the weak and baleful light of this plane. They do not trouble you though. Ahead, in an area of green illumination cast by a sweeping spotlight you watch a group of, well, humans being herded into line and into a small door in the face of one of the monstrous towers. Banes, easily of a size with you in your crinos form lash at them with whips of steel, their eyes alight with the same greenish cast as the spotlights. What manner of place -is- this!?...
Looking ahead, there is no sign of the forest yet. Three towers, including the one who's shadow you crouch in now, will have to be passed. The terrain does not look friendly, broken by many pits or cracks running off of the greater pits that hold the towers. No telling what lies in waiting in these, ready to spring upon those unwary who pass near. And then there are several gangs of banes, either scouring the surrounding landscape looking for recruits to press into service, or escorting a line of broken rcruits into one of the towers. And whatever manner of place this is, you don't want to be here any longer than necessary. It is time to be on the move again.......
(decker)
Stealth is not among his few fortes, but after the fourth little clot of banes (each larger than the last) swarms him, persistent as teething puppies and a good lot more dangerous in numbers, he learns to make do with what skill he had.
He takes his four-legged form, which stays closer to the ground, moves faster, moves quieter. Trotting quickly across the open areas and creeping slow, low to his belly through the closed and dark, the Modi makes his way slowly forward. Grey eyes take in the sights and sounds as they present themselves, and though at times he shows his teeth or folds his ears back in involuntary mistrust, distrust, distaste, he makes no sound.
The lines of humans he ignores, after a long stare. Six months ago he would not even spend that time. They have nothing to do with him, and he is no hero. Anyway, he had no time.
Three towers, rearing into the roiling ochre sky, dark shapes at this distance, the features unclear. There is a long stretch of open ground, and banes march prisoners across in triple-lines of fifty or more - sometimes from left to right, sometimes from right to left, and sometimes from one side to the other. The Modi waits for one of the latter groups, crouching in shadow: grey among black, and then increasingly two-legged among shadow. Quick sharp tugs rips his clothes, and a few slashes of his own switchblade simulates the wounds the prisoners bear.
As the center of the group trails slowly past, the Modi stands quickly, slipping into the line at the far side of the bane. He slumps his shoulders, shuffles his feet, holds the chain between his wrists as though he were shackled to it, and keeps his head down. From beneath his brow, he watches the towers grow nearer...nearer, and when the lash of the bane's (devil?)whip falls across his back, he manages to hold his rage down.
Once across, at first opportunity, when the bane with its green glow of a glare is turned away, Decker makes a break for it, dropping the chain and rolling under the overhang of a shambling tenement that houses god knows what. From there, he looks up at the towers, squinting to see the tops.
(ST)
The ruse works, though your back is scored many times by the lethal bite of the banewhips. And though you would expect your anger, your rage to strain at its bonds, it does not. It is the whips, you realize. The whips sap will and anger, making it nigh impossible to resist. It is only though a great effort that you finally break from the press gang and take shelter in the burned building.
You reach the darkness just ahead of a shout. Someone has noticed you missing. With an desire to be found, if only it means you can rip these banes to shreds, you turn and watch three of them fan out and begin to track you towards the dark building... But they do not go far, they do not approach the building too closley. No, once they realize where the trail of blood you have left from your bleeding back goes, they become less interested in you and begin to argue, then to fight amongst themselves. Strange behavior...
In short order the hunter banes have turned back to their prisoners and forgotten you. Which gives you time to survey the landscape and your more immediate surroundings. There is a smudge, some kind of shadow, on the horizon that could be the forest, but it is hard to tell through the fouled air surrounding the last of the towers.
This you notice as your head swings to the darkened interior of the tenement building. For long moments you peer into it, trying to pierce the darkness... pierce the darkness... And you have almost begun to turn away, convinced that there was nothing there for the banes to be affraid of, when the darkness lights with two, four, ten pairs of eyes. A sibilant whisper that before you thought was an unsavory wind becomes the fetid breath of these creatures, manlike, who advance, shambling, stumbling, dragging towards you...
(decker)
Stay out of the factories, Erik said. You don't have the time. There are banes you can handle, and then there are the ones you can't.
Decker's gonna guess the hunter-banes were one of the former had they chosen to follow, but these are one of the latter. "Shit," he hisses under his breath, eyeing the distance to the smudge on the horizon, the height of the towers, the numbers of the apelike creatures coming toward him, and that distance as well.
Deciding on speed over strength, the Modi starts forward on all fours, the awkwardness of the position bleeding away as he melts through his forms, one to the next, all the way to the wolf-form. Still keeping to the shadows (but not TOO close), he sets his pace at a canter, ears swiveled and alert for sounds of pursuit behind him. They don't seem fast enough to catch him, but appearances often deceived in these places, and if they did he would have to be ready to turn and fight.
(ST)
You run and run, and you fight when you have to, though you bleed little, but by fits and spurts you pass the final tower and approach an open area. This is both good, and bad for you. It puts you in the open, or a plain of rock and sparse grass, but you will also be able to see most anything that approaches. You hope.
Ahead, the smudge could very well be a forest, or just a mirage, or who knows, maybe a giant fire running the length of the horizon. Hard to tell. And only one way to find out...
Ears forward and senses alert, you start out at the ground eating lope of a wolf, but in what sem like seconds, a forest rears up in front of you. There. When before it was nothing but a distant darkening on the horizon. Well, here's the forest. Erik said I'd know where to go from here, or something. Just looks like a forest to me...
Or, wait. What the...!
There's a house back there... And a road. Hey! What?!?
Now the forest surrounds you, and behind there is no sign of the open land or the towers that would surely, should, surley be visable still. Ahead, there like a house, seeming very familiar... VERY familiar, but you just can't place where from...
(decker)
Familiar...yet unremembered.
Wary now, the grey beast pads forward slowly, ears folded back against his skull except when they prick upright to catch a distant sound. This happens often enough. He is careful where he places his feet, and though he is nowhere near a master of stealth, he moves quietly enough.
Nostrils flare to catch the scents on the wind. The beast-mind is dominant in this form, and without thinking, he lifts his leg against a tree in passing, and then continues forward. As twigs and leaves pass beneath his paws, paws gradually become more massive, and then less, and then simply shoes. Boots.
In the near-human form, he makes his way forward.
(ST)
Ears, just losing their wolfen sensitivity, pick up a rumbling sound. It comes closer, moving very fast. Roaring and... clanking, rumbling. Then two great, shining eyes rear up over the dip in the road and speed into the driveway. You watch, frightened, from the darkened window of your bedroom, wishing your mommy would come back here, but knowing that she won't. She's out int he front room with -that- man, and you know that something bad is gonna happen now.
A car door slams, and your eyes are drawn back to the car as three people, two men and a woman, get out. One of them looks very mad...
(decker)
It's a strange dual-mind he occupies for a moment: the Decker-self, aware of the time - December 2002, the cusp of the new year; aware of the place at last - Eliza's house, where he was not so very long ago; aware, for another moment, of himself - Decker Rohl, Silence, nineteen-year-old Fenrir Modi...
...and the child-self, aware only of his smallness, his weakness compared to those who would hurt him and his mother, his fear.
The latter comes forward, not so much eclipsing the former as it incorporates it. He has a strange sense of falling backwards through time, nineteen years old to seven years old, losing memory of all that transpired in the meantime. Gone, the rememberance of mate, of pack, of totem, of tribe, and finally - even of garou.
He's seven years old and waiting at the window, and mommy is downstairs with a strange man, and if daddy finds out...
(no, no, that is another story.)
...and there's another strange man coming toward the house. Angry. Holding his breath, the child clutches the cold windowsill, nose pressed almost against the glass, too frightened to call out for mommy.
(ST)
For a moment your fear overcomes you, and you look down at the floor, squeezing your eyes shut. But the fascination, the I must look, overcomes you and you open your eyes again. You stare down at your nightgown, then look up as the man... Decker is what mommy calls him... approach with his friends. And the other man, the one in the house that mommy calls Noah, doesn't sound happy. Mommy says they can turn into wolves when they get mad...
And they seem real mad...
The Decker man and his friends pass out of your sight, in front of the house now, and you rush to the cracked bedroom door just as you hear booted feet on the stairs. Someone outside yells, and the Noah man yells back.
Then more voices, angry.
Mommy sounds real scared...
Then the wall explodes and a giant, furry monster comes through the hole, and you can see it all... Scary, dark, fangs and sharp claws. Its eyes are yellow. You know cause they looked at you. They were hungry. But there was another monster in the house too, fighting with the other monster, and breaking things and maybe mommy too and where was mommy??? And you were screaming and screaming and screaming and screaming for your mommy...
(decker)
Decker is what mommy called him. He's big and strong and always so angry, and when she climbed into his lap to see him better he set her aside. Mommy says she'll be like him when she grows up, an Awroon.
(she doesn't wanna be like him.)
The house shakes on its foundation when the wall splinters. The child loses her balance, goes sprawling, screams and screams for mommy and mommy's nowhere to be seen, and then it's all dark downstairs where it always used to be so bright and cheerful the way mommy keeps it even though mommy couldn't see and
(mommy can't see, and there are monsters in the house!)
petrified, rooted to the spot, the child screams in the doorway of her bedroom, in her violated sanctuary. She's not seven; she's smaller than that, even - four years old.
(Decker was seven when it really got bad. His dad had never been good to his mom, but he wasn't this -bad-, either. Decker was seven when his father decided just the belt-buckle wasn't enough, and took his monstrous form to fling his mother across the room. Broke seven ribs and cracked her skull. Would've killed her if the pack's Theurge hadn't been there to help her. But when the Theurge tried to berate his father, Njal grew violent. He never took the Crinos-form on his mate again, but she lived in fear of it for the rest of her short life.)
These are things that float to the surface of the dual-mind like flotsam after the storm.
These are things that come to his awareness, half-remembered. This body, so small, so frail, is not his; he does not know where he left his body
(mommy i want my mommy)
and those thoughts are not his.
mom i have to help mom
those are. driven by them, he(she) starts down the stairs, bare feet pitterpattering, and he(she) knows there's nothing he(she) can do, but it didn't matter. There are booted feet coming up the stairs, and general chaos in the pitchblack living room, and Decker's friends are calling for Lila and her siblings, and he(she) should call back, tell them he(she)'s all right, but fear has rooted him(her) to the spot again halfway down the stairs: fear, and a sick knowledge that drives into his gut, and his alone, like a spear.
Those pale-gray wolven eyes that turn on him; they could be blazing blue.
(nonononononono!)
Looking at himself through the eyes of another, with the mind of himself, he could be his father.
Terror, need: Lila screams for her mother. He knows because she knows.
Grief, loss: He screams for his. He knows because he remembers.
(ST)
You/her stare down at something that hangs limply in your arms. It is Mr. Bunny/a stuffed rabbitt. There is chaos everywhere: pieces of mortar falling, two by fours leaning, walls gaping. Someone is caling for yoy/her. Must be mommy/Zoe. No. Its the Decker-
monster/your friend/packmate. Rune. And all you/her can do is stare at the bunny/Mr. Bunny. Its got blood on it somehow...
And then you are wisked off your feet and crushed against Rune, a woman, another monster. You know. You can tell. You are affraid again. Very, very affraid. But you cannot scream for your mommy, so affraid are you. What if you make the monster/woman angry like the other monster? No. You don't wanna do that.
And then there is a loud/scary sound and you are wisked around so fast you drop Mr. Bunny/the stupid stuffed bunny. Now no one can save you from the monsters, and you finally begin to cry. Mr. bunny got blood all over him and you can't wash it off now cause he got left behind all alone and scared and bloody. Poor Mr. Bunny...
And then you are you again, but all you can see is Mr. Bunny, laying on the floor in a huge pool of blood... Hey... More blood than should be there. And he's smiling now. I mean, really smiling. the corners of his mouth draw up and up and up, into an impossible clown smile. And then he flashes his teeth, rows of razor sharp fangs.
*************FLASH**************
You stand int he trees just at the foot of the driveway and watch Noah and Corran drag everyone out of the burning house, and then go back in to put out the fire that you started. You watch the whole sorry thing play itself out and finaly the house is dark and everyone is gone. And now you can hear laughter, very soft, from inside the house... And you can move...
(decker)
He can move again, and the first thing he does is grow into his warform. The black tattoo swims down the length of his right arm and solidifies into the sin-black greatxe. Then he rolls his massive, white-touched shoulders, heaves the axe onto one, and drops to three paws as he breaks into a lopsided trot, headed back into the house.
(ST)
Back into the house. Fenris might make some Modi dumb, but not this one. About the time you are thinking of killing the bane, you are shifted into Crinos. When you make the decision to shift into Crinos, you are lopeing down the driveway. Body and will acting faster than the mind. Yes, this is how Fenris makes his Modi!
But the Realm has other ideas. Perhaps it wishes one final atrocity at your expense; that you will never be able to work out your angers on the bane. Or perhaps you have done what you came for and the Realm has had enough of you and is now trying to spit you out. You realize this once you have taken your tenth Crinos sized stride towards the house. Plenty to take you into the back yard and the forest beyond. Why, then, are you still on the driveway, still just as far from the house as you were when you started? Why?
Because it is not quite time, yet, for you to go in there. No. There is still the matter of your guilt. It is considerable, mountainous, and left within it will rot you as sure as the little child has nightmares fed to her by that bane inside. By the bane you called. Your actions called. Sure, Noah was, is a coward. Craven of heart and purpose, but you couldna waited. Yeah, you coulda waited. Fuck. She is just like you. Just like you were when your father was 'bad'. And you. You are just like him. Oh Gaia. Fuck. Fuck NO!!!
Running, running, running but going no closer. The suck of the realm pulls at your back, and finally, finally, you can take no more. With the quickness of an explosion a red waave swims up and drowns the world around you...
...Some time later your vision returns. You stand in the midst of a ruin. The house again, burning and falling in on itself. And again, caused by you, but this time, this time, the bane hangs in tatters from your jaws. the taste of the little girls nightmares fills your mouth like black ichor. Fills your maw like glory, like a hunt well done. The taste is like redemption, something rare and wonderful, and something you don't deserve. You know it, and you don't care. She won't be having any nightmares anymore. Yeah, you care about that.
You close your eyes and sigh, shriking down you your birth shape without the rage to sustain you any longer. Upon opening your eyes you find yourself unmistakeably in the penumbra of the Barrens, not too far from the house. The stink of the atrocity gone from your nostrils, the uglyness of that realm replaced by the face of your Alpha as he stares up at you. Yep, there he is, like he knew this is where you'd be. He levers himself up, using the tree trunk he had been sitting against to aid him. Looks you over, and nods. No words. What would those be worth, now? He just turns and heads back to the city, clasping you on the back warmly.
Well done Modi. Well done...